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 Armante + Jode: New game ideas...

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jodediah
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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 12:39 am

okey doke, well here are the classes:
Warrior - Powerful yet Inaccurate Fighting style.
Fighter - Swift and Accurate Fighting style.
Taiken - Combination of any Magic class and Any fighting class.
Magic - Non Elemental magic user.
Guardian - Elemental magic specialist.
Rouge - Sneaky non-Fighting based class with handy skills.
Technician - Mechanical non-Fighting based class with handy skills.
Paladin - Light magic fighting style combined with minor healing skills.
Healer - Healing specialist non-Fighting based class.
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Hott Armante
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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 12:41 am

good i like im glad ur into tghis just keep posyin it on here and we will never lose anything for it Very Happy

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jodediah
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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 12:51 am

haha, cool, as long as this game gets made we wont lose anything for it, but if it doesn't get made... confused

Oh, and I'm pretty sure I've asked on 2 other topics (lol! ) but how do I get points?!? you have 999/999 i have 0/999 confused
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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 1:13 am

and ive answered on at least one topic u look on the revolution news and you actually have 25 i just havent fixed it yet

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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 1:23 am

Guys its a lot harder then you to are making it sound...just remember that

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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 1:24 am

ok armante, ok normalgamer1. Smile
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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 1:24 am

what to make a game lol ive made 5 games i know how hard it is but jode wanted to so im helpin him

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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 1:38 am

Very Happy

Stats:

Strength - 1 point in strength gives 1 point to be invested in damage, counter attack, stun %, stun resist %, or health.
Damage effects damage dealt in battle by 1 + Luck (damage + counter attack) Counter attack does 1/4 damage when attacked for every point invested. (1 for every 4 points)
stun % increases percentage chance for a stun to be dealt on a successful attack. .5 for every point invested. (1 for every 2 points)
Stun resist increases % to dodge a stun on a successful enemy stun. 1% for every 1 invested.
For every 1 point invested in heath, 1/3 point is added to health bar in game.


Speed - 1 point invested in speed gives 1 point to be invested in dodge, luck, or health.
Dodge is a % chance to dodge an enemy attack. 1/5 % for every 1 invested.
luck is a range of numbers. for every 1 point invested in luck, you can choose to increase the minimum or maximum of the range.
For every 1 point invested in heath, 1/3 point is added to health bar in game.

Smarts - 1 point invested in smarts gives 1 point to be invested in hint %, mana, magic potency, accuracy, or health.
Hint % is a percentage that a player will successfully receive a hint during a dungeon puzzle or quest. 1% for every point invested.
Mana is the energy you have to perform tasks, such as running, jumping, or magic spells. 2 mana points for every 1 point invested.
Magic potency is the power of your magic spells. 1 + Luck (mana + magic potency + spell's initial power) divided by 2. 1 point invested = 1 point in magic potency.
Accuracy is the chance that your attacks will hit. 1 + Luck + Accuracy + player level = accuracy %. 1 point invested = 1 point in accuracy stat.
For every 1 point invested in heath, 1/3 point is added to health bar in game.

I changed the size and lowered the contrast so your eyes won't bleed. Very Happy
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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 2:06 am

oh gee thx lol plz post things only once or edit original next time though

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jodediah
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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 2:16 am

did I double post?
I don't see a double post anywhere...?
Anyways, good night Very Happy
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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 2:18 am

i know but u just posted the same thing as a previous but oh well night

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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 2:19 am

Hott Armante wrote:
i know but u just posted the same thing as a previous
???
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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 2:21 am

jode just forget it focus on the game in this thread k kool Very Happy

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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 2:23 am

oh no worries, i LIVE for this game XD
I'll keep you posted, see you tomorrow.
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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 2:24 am

ok bro talk to you laterz

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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 2:05 pm

Its cool so far and I like the idea...just get ready for a long and annoying month/year of coding lol!

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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 2:19 pm

Lol and for me a month/year of art and drawing... >_<
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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 3:36 pm

well if we hurry up and get all the basics we need like storyline art graphics and such i can code the whole game in less than a month prolly

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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 3:41 pm

Yeah you get the basics down your good to go...btw 300rd post Very Happy .

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PostSubject: Re: Armante + Jode: New game ideas...   Sat Oct 04, 2008 3:45 pm

Ok I'll get to work Very Happy
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PostSubject: Re: Armante + Jode: New game ideas...   Tue Oct 07, 2008 11:14 am

But if I may ask what is the game going to be about Shocked ?
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PostSubject: Re: Armante + Jode: New game ideas...   Tue Oct 07, 2008 4:24 pm

RPG click game, basicially choose a character and embark on an adventure, we may make it multiplayer if Armante can handle these Multiplayer tutorials
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PostSubject: Re: Armante + Jode: New game ideas...   Tue Oct 07, 2008 8:05 pm

You act like you guys can really make an amazing super-duper thing aren't you? You do realise that it's not nearly as easy as the idea...99% of people fail making awesome rpgs....
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PostSubject: Re: Armante + Jode: New game ideas...   Tue Oct 07, 2008 9:01 pm

dude as long as you have a good concept and knowledge its not necessarily easy but its simple for the most part

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PostSubject: Re: Armante + Jode: New game ideas...   Wed Oct 08, 2008 11:37 pm

all it takes is alotta patience and time, plus isnt this thread more something that should be done in PM or E-mail post your idea after its competed. this thread is just a bad example to the members we dont want chat threads between one or to people showing up, the point of a forum is for large community discussion, not a convo between two people.
thread closed

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